Building

How long does it actually take to build an MVP?

About 14 days, once the scope is locked. That number is easy to quote and slightly dishonest on its own, because the interesting part is everything around it: what has to happen before the clock starts, what the other build types really take, and the five things that reliably make a date slip.

By Haidar Mustafa··7 min read

A Foundreco MVP takes about 14 days of build time. Before that there is one to two weeks of validation and scoping, and after it there are a few days of store review that nobody controls. So from first message to a live app on a phone, plan for four to six weeks, not two.

The real timeline, by what you are building

These are the timelines quoted in Foundreco contracts, and each has a written milestone date attached to it. They assume the scope is locked before the build starts, which is the assumption that does most of the work.

What you are buildingBuild timeWhat that covers
MVPabout 14 daysOne platform, one core user journey done properly, real auth, a real database, payments if needed, live deployment
Web app6–10 weeksDashboards, portals and internal tools
Mobile app8–12 weeksiOS and Android, shipped to both stores
SaaS product10–16 weeksMulti-tenant, subscription billing, roles and permissions, an admin surface
Vibe-Code Rescue72h audit, then days to 2 weeksFixing an AI-generated codebase that already exists

Add one to two weeks in front of any of these for the App Blueprint if you are starting from an idea rather than a locked scope.

Why 14 days is possible at all

Because AI does the first eighty per cent of the writing. Scaffolding, boilerplate, migrations, test stubs, the long unglamorous middle of a build — that used to be most of the calendar and now it is days.

What AI does not do is the last twenty per cent: authentication, payments, security, deployment, and deciding what to build. Every line that ships is read by a human before it does. That is the reason the number is 14 days rather than 3 days, and also the reason it is 14 days rather than three months.

What happens before the clock starts

Nothing gets built against a verbal description. That is not process for its own sake — it is how a fixed price stays fixed. The scoping phase runs one to two weeks and produces four things:

A verdict on whether it is worth building The leanest version that proves the model A fixed price and milestone dates A running-cost sheet for after launch

If you already have validation, research and a locked scope, this phase is skipped and the build starts immediately. Roughly half of founders do not, which is why it exists.

The five things that actually make it slip

In order of how often they are the cause:

CauseTypical cost in timeWho controls it
Scope added mid-buildDays to weeksYou. Every change is quoted before it is built, so you see the date move before you approve it
Waiting on content, accounts or a decisionHowever long the wait isYou. This is the single most common delay and it is invisible until it has already cost a week
App Store or Play Store reviewA few days, occasionally longerNobody. Rejections are normal and get resolved rather than passed back to you
Third-party APIs that are slow or badly documentedDaysPartly foreseeable at scoping, which is when it should be flagged
Regulated data — health, finance, childrenWeeksForeseeable. Compliance is real work and belongs in the estimate from the start

Notice that the first two are on your side of the table. That is not a way of shifting blame — it is the reason the deadline guarantee has an exception written into it. If a milestone lands late because of Foundreco, that invoice drops 20% automatically. If it lands late because the build was waiting three weeks for your logo files, it does not. Both halves of that are in the contract rather than buried in it.

How you know where you are

Two things run for the whole build. A live cockpit shows what is done, what is next and how much of the budget has burned. And every week there is a recorded demo of working software, not a status email.

Both exist for the same reason: a nine-hour timezone gap is a very comfortable place for progress to hide, and "we're about eighty per cent done" is the most expensive sentence in software. If you want to check at 3am, check at 3am.

So what should you plan for?

If you are starting from an idea and want a live MVP in the stores, plan for four to six weeks end to end and treat 14 days as the build window inside that. If you already have a locked scope and designs, two to three weeks is realistic. If someone quotes you a live, launched product in five days, ask them which of authentication, payments, security and store review they are planning to skip.

Common questions about timelines

Can you go faster if I pay more?
Sometimes, by running more people in parallel, and it is quoted honestly when it is possible. Often it is not: some work is sequential no matter how many people you add, and store review does not care about your budget. If a hard deadline exists — a demo day, a funding round — say so at scoping and it gets planned for rather than discovered.
What if I do not have a deadline?
You still get milestone dates. They exist so you can tell whether the project is on track, which matters more when there is no external pressure forcing the issue.
How much of my time does this take?
Realistically two to four hours a week: a weekly call or async review, sign-off on the scope and the designs, and answering questions when they come up. The cockpit and the weekly demo exist so you never have to chase anyone for a status update.
Does the 14 days include design?
No. The full product is designed in Figma, screen by screen, before a line of production code is written, and you sign those screens off. Changes at that stage cost nothing, which is exactly why it happens first.
What if the deadline is missed?
That milestone's invoice drops 20% automatically. No arguing and no change-order theatre. The exception is a delay caused by waiting on something from you, which is stated plainly in the contract. All six guarantees are on the guarantees page.
Where does the price sit against these timelines?
MVP from $4,000, web apps from $5,000, mobile from $7,500, SaaS from $10,000, all fixed and paid per delivered milestone. The full table is on the pricing page, and the estimator gets you a range in three taps.
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